public class RandomIndexPermutation : RandomDevicePublic Class RandomIndexPermutation
Inherits RandomDevicepublic ref class RandomIndexPermutation : public RandomDevicetype RandomIndexPermutation =
class
inherit RandomDevice
endThe current implementation of the RandomIndexPermutation class is based on the Donald E. Knuth's Algorithm P (Shuffling, p. 145)[1].
| RandomIndexPermutation(IndexCollection) | Initializes a new instance of the RandomIndexPermutation class able to permute the specified IndexCollection. |
| RandomIndexPermutation(IndexCollection, Boolean) | Initializes a new instance of the RandomIndexPermutation class able to permute the specified IndexCollection, eventually copied. |
| Indexes | Gets the indexes to permute. |
| RandomNumberGenerator |
Gets or sets the basic random generator for this instance.
(Inherited from RandomDevice) |
| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object) |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object) |
| GetHashCode | Serves as the default hash function. (Inherited from Object) |
| GetType | Gets the Type of the current instance. (Inherited from Object) |
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object) |
| Next | Returns a random permutation of the Indexes of this instance. |
| ToString | Returns a string that represents the current object. (Inherited from Object) |